Teek wrote:
If you get an item, you pay the dkp. If you don't want to pay the dkp, you don't get the item. The system at it's core is very simple, which eliminates 90% of the bitching and crying that loot has the huge potential to cause.
Yep.. just to restate Teek's point.. we've had no bitching/crying/moaning over our DKP system at all, no loot drama. There was some discussion about some point values, and we changed a bunch of stuff around when blizzard redid the tier 1 epic items.. also some ideas/discussion about parts of the system, but no real complaining or grumbling. That's probably the strongest argument in favour of this type of point system. It's simple and easy to understand.
Keeping the rules simple -- including things like everyone paying for an item, even if they're the only person who wants/needs -- makes it very hard for anyone to try to game the system, which makes it hard for anyone to stir up drama around it. Imagine if out of 5 warlocks, 4 paid for their item, and the last one got it for free because he was the only one on a raid/only one without/etc. If I was one of the 4, I'd have a right to be pissed and to complain. It's just not worth it.