Ropetown

Is wheel a curse?
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 Post subject:
PostPosted: Sat Oct 01, 2005 2:01 pm 
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Joined: Sun Jun 12, 2005 10:32 pm
Posts: 66
is that a mod for specifically made for rogues to set their bars like that, or do all the rogues just do it that way? so far ive seen like 10-11 rogues who have it set that way.


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 Post subject: Re: ui
PostPosted: Sat Oct 01, 2005 2:38 pm 
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Ropetown

Joined: Fri Jun 24, 2005 4:53 am
Posts: 357
Location: Aurora, Colorado
Elendur wrote:
hehe, I have that toc updater, or at least one simliar....what usually gets me is that some of the addons will usually bug out after a patch due to blizzard changing something in their UI code, fun times.


That .toc updater thing is pointless. Being that all it does is change the UI version, it'll just keep you from seeing "Out of Date", but it won't fix anything at all.
I rather like seeing the "Out of Date" so I know which mods I still need to update.


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 Post subject:
PostPosted: Sat Oct 01, 2005 2:57 pm 
actually, there isnt one, i guess rogues just prefer it like that

anyways, i updated it a bit today, cleaned up more room

http://img297.imageshack.us/img297/3443/ui20fn.jpg


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 Post subject:
PostPosted: Sat Oct 01, 2005 7:44 pm 
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Ropetown

Joined: Fri Sep 23, 2005 12:21 pm
Posts: 144
[quote]Wow, what mod helps you move your map?[/quote]

there's also MoveAnything which allows you to basically move/hide anything in your UI or so. I used to use MA + flexbar to have different sets of buttons come up depending on what I was doing, fighting/drinking/picking daises...but I found that all the event reading I guess would sometimes lag in instances....so I gave that up.

moveanything: http://ui.worldofwar.net/ui.php?id=1373

+el


Last edited by Elendur on Sat Oct 01, 2005 7:51 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sat Oct 01, 2005 7:46 pm 
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Ropetown

Joined: Fri Sep 23, 2005 12:21 pm
Posts: 144
and I can't quote apparently, but you get the idea :shock:

+el


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 Post subject:
PostPosted: Sun Oct 02, 2005 9:42 pm 
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Joined: Thu Sep 15, 2005 7:43 pm
Posts: 13
Location: illinois
i just totaly redone my ui

----------
WAS

http://i22.photobucket.com/albums/b303/ ... gonsUI.jpg
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---------
Now
http://i22.photobucket.com/albums/b303/ ... 1-mage.jpg
http://i22.photobucket.com/albums/b303/ ... hunter.jpg
http://i22.photobucket.com/albums/b303/ ... Hunter.jpg
--------

Better or worse?

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 Post subject:
PostPosted: Sun Oct 02, 2005 10:46 pm 
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Ropetown

Joined: Tue Jun 08, 2004 1:07 am
Posts: 203
Location: Southern California
looks about the same to me :P


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 Post subject:
PostPosted: Sun Oct 02, 2005 11:02 pm 
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warrior jesus
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Joined: Tue Jun 08, 2004 2:48 am
Posts: 3134
that looks horrible


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 Post subject:
PostPosted: Sun Oct 02, 2005 11:57 pm 
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Joined: Thu Sep 15, 2005 7:43 pm
Posts: 13
Location: illinois
Ziggurat wrote:
that looks horrible


/cry
it took me a while to get it the way i like it
its cool because with this mod you can customize everything color change on life % and stuff O.o and you can move&resize everything
The Number pad bars are normaly hidden

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 Post subject:
PostPosted: Mon Oct 03, 2005 2:58 am 
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Ropetown

Joined: Thu Jan 20, 2005 6:15 am
Posts: 434
Location: inyomouf
Zargon wrote:
Better or worse?


I thought about this a while. After said while, I came to the conclusion that the buttons I need to click are indeed more important to see than the units/combat around me.

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 Post subject:
PostPosted: Mon Oct 03, 2005 3:32 am 
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Joined: Mon Feb 28, 2005 3:18 am
Posts: 739
Location: Ames, IA
Figured I should finally post a screenshot of my UI :)

http://www.imagedump.com/index.cgi?pick=get&tp=321274


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 Post subject:
PostPosted: Mon Oct 03, 2005 9:53 am 
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Joined: Fri Aug 19, 2005 10:29 am
Posts: 54
Location: Memphis, TN
Zargon wrote:



Super Poly?


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 Post subject:
PostPosted: Mon Oct 03, 2005 10:47 am 
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Joined: Thu Sep 15, 2005 7:43 pm
Posts: 13
Location: illinois
Samelina wrote:


yea its super

here is the macro


/script if UnitSex("target")==1 then g="F " else g="M " end;s="Poly "..g..UnitLevel("target").." %T";a=0;if GetPartyMember(1) then c="party" a=1 if GetNumRaidMembers()>0 then c="raid" end;end;if a>0 then SendChatMessage(s,c) end;
/cast Polymorph(Rank 4)

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 Post subject:
PostPosted: Mon Oct 03, 2005 3:32 pm 
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Joined: Thu Sep 15, 2005 8:01 am
Posts: 6
Hmm, great interfaces. I like my cluttered screen though!

Here's my current one:

http://www.trivex.net/~w00tz/gfx/WoWScr ... 161100.jpg



And for fun! This is me vs. Ragnaros. Note the totems (they're the secret to how I solo'd him!)

http://www.trivex.net/~w00tz/gfx/WoWScr ... 003847.jpg


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 Post subject:
PostPosted: Mon Oct 03, 2005 4:52 pm 
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Joined: Mon Oct 03, 2005 4:51 pm
Posts: 4
Orbimus wrote:
Hmm, great interfaces. I like my cluttered screen though!

Here's my current one:

http://www.trivex.net/~w00tz/gfx/WoWScr ... 161100.jpg



And for fun! This is me vs. Ragnaros. Note the totems (they're the secret to how I solo'd him!)

http://www.trivex.net/~w00tz/gfx/WoWScr ... 003847.jpg


ZOMG THATS 1 ZEXY COW!


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